
Based on criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with more modern tactical shooters like Operation Flashpoint: Cold War Crisis (2001) and Tom Clancy's Rainbow Six (1998) serving as inspirations, rather than Quake (1996). Once again, Raven hired John Mullins to act as a consultant on the game. It was developed using the id Tech 3 engine as opposed to the original's id Tech 2, and published in 2002. Soldier of Fortune II: Double Helix is a first-person shooter (FPS) video game developed by Raven Software as a sequel to Soldier of Fortune.
